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Skyrim se ranger armor
Skyrim se ranger armor







skyrim se ranger armor

if the BSA contains a structure like /textures/armor/, it should be /Skyrim SE/data/textures/armor/. Copy that folder structure contained in the BSA to Skyrim SE/dataĮ.g. There's a folder structure within the BSA. I always worked with textures I created from scratch and converted to. TBH, I'm not exactly sure what happens here. That would point to a problem with the texture format. It's strange though that GIMP can't open its own files. When saving, make sure to create mipmaps - but that's the default setting anyway if I remember right. I'd generally recommend asking in the "creation kit and modders" section. Here's an overview of texture formats usable in Skyrim SE. Best option is the more modern BC 7 format though. What program did you use to change the textures and what format did you choose to save them? Diffuse textures usually are DXT 1 / BC 1 or DXT 5 / BC 5 (DXT 5 only when you need an alpha channel, e.g. If you saved your textures in the wrong format for example, this could also crash the game. Unfortunately, there are more pitfalls than just messed up BSA archives. BSAopt should work though, if used correctly - and if the modified textures themselves are okay. OFC errors when packing files as a BSA can make your game crash. Skyrim Se/data.If the files themselves are okay, the mod should work with the extracted files,too. You could also install the extracted loose files to the corresponding folder within. Technically you don't NEED to repackage a BSA.









Skyrim se ranger armor